## 4x Multiplication facts - puzzle

Activity type: Interactive Activity

## 4x Multiplication facts - puzzle

Course
Mathematics
Year 4
Section
Multiplication
Outcome
4x tables - puzzle
Activity Type
Interactive Activity
Activity ID
24767

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## New Zealand – National Standards

• ##### 4.NA – Number and algebra
• 4.NA.2 – Create, continue, and give the rule for sequential patterns with two variables

• ##### 5.NA – Number and algebra
• 5.NA.2 – Create, continue, and predict further members of sequential patterns with two variables

• 5.NA.3 – Describe spatial and number patterns, using rules that involve spatial features, repeated addition or subtraction, and simple multiplication.

## Australia – Australian Curriculum

• ##### Number and Algebra
• Number and place value

• ACMNA057 – Represent and solve problems involving multiplication using efficient mental and written strategies and appropriate digital technologies

• ##### Number and Algebra
• Number and place value

• ACMNA074 – Investigate number sequences involving multiples of 3, 4, 6, 7, 8, and 9

• ACMNA075 – Recall multiplication facts up to 10 * 10 and related division facts

• ACMNA076 – Develop efficient mental and written strategies and use appropriate digital technologies for multiplication and for division where there is no remainder

## United Kingdom – National Curriculum

• ##### Year 3 programme of study
• KS2.Y3.N.MD – Number - multiplication and division

• Pupils should be taught to:

• KS2.Y3.N.MD.3 – Solve problems, including missing number problems, involving multiplication and division, including positive integer scaling problems and correspondence problems in which n objects are connected to m objects

## United States – Common Core State Standards

• ##### 3.OA – Operations & Algebraic Thinking
• Mathematics

• 3.OA.7 – Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 × 5 = 40, one knows 40 ÷ 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.